The plight of domestic game:
China's game industry started relatively late, and there are still a large gap between foreign compared. Most of its production is artisanal, few people make do, it becomes a production team, lack of funds, lack of experience, resources and more out of the question. Success of a game (which seems difficult to find examples) and then went on to do, if the market did not open the game, the team also disappear so. A group of people falls, another group of people keep up, wave upon wave, composed a song has a tragic song of Endeavour.
At the same time, foreign and Hong Kong and Taiwan have swarmed all game, so innocent of domestic game industry worse. Objectively speaking, most of the external game production, the technical level of China-made games t...  All Read

If the game is standing outside the high ground of genuine and competitive domestic game, then overwhelming the pirated game is a camel robbers plundered the domestic game to survive the final green line. Pirated game software is now essentially a CD-ROM as the carrier, as the producer without any development costs, the cost of production of material, but that is just the disc itself, if not equipment investment, a few cents can make a CD. One of the huge profits to many people take the risk, and periodic inspections and enforcement actions is difficult to fundamentally solve the problem. The final price of a pirated CD dozen yuan, equivalent to a genuine game only cost of production. In this case, the domestic game there is no price advantage at all. In fact, many foreign games are not hi...  All Read

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